Clojure Gazette 1.55
structural editing, game of life, and fast repls
October 11, 2013 ===================================
Not much to say this week. Clojure is still awesome. Enjoy the issue.
And thanks to everyone who bought my videos !
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A short implementation of the game of life in ClojureScript.
Logan Campbell implemented the game of life 5 times in three languages. He created a cool visualization of the 5 implementations so you can compare their sizes.
An in-depth tutorial explaining how to create an Android App in Clojure.
Phil Hagelberg's project to connect to a running nREPL instead of starting a new JVM each time. It has the ability to run Leiningen tasks.
A structural editor for Clojure build on IntelliJ. It seems to manage projects. You can get in the Early Access Program.
A mordern replacement for paredit in Emacs.
While on the subject of structural editing, this editor has a neat feature for editing the structure of Lisp code.
Listen to this podcast to get a better understanding of how core.typed will help you code and what are its limitations.
Robert Stuttaford describes how he moved Cognician to Clojure, Clojurescript, and Datomic.
Malcolm Sparks and James Adams explain how they built a Poker game with Clojure and Datomic on the backend. They discuss some interesting tradeoffs. Very interesting.
An interesting talk about guiding the evolution of a language to get more complex ecosystems surrounding it.